Caro Williams-PierceinSparks of Innovation: Stories from the HCILLoud Gleeful LearningSupporting and provoking adult play in formal contexts12 min read·Oct 20, 2021----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILThe Goose [Re]GameHCIL faculty Caro Williams-Pierce shares how she re-designed the delightfully absurd game in analog form.6 min read·Oct 4, 2021----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILHCIL 2020–2021 News RoundupOur brilliant sparkling lights in a Stygian year.4 min read·May 24, 2021----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILTrust and Failure in TechnologyOne way we’re failing to establish trust in technology.8 min read·Apr 8, 2021----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILDesign is a ContractWhether you design physical objects, digital experiences, or classroom curricula, your design is a contract with the users.6 min read·Jan 11, 2021----
Caro Williams-PierceA flexible project-based assignment for your online Math Methods courseYears before the pandemic hit, I found myself teaching fully online and asynchronously — that is, I was specifically mandated to not…11 min read·Dec 15, 2020----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILWhat Time Is It?As we shelter in place, who cares?!10 min read·Jul 31, 2020--2--2
Caro Williams-PierceinSparks of Innovation: Stories from the HCILDesigning Feedback & Failure in VideogamesOr: why you should sometimes set players on fire8 min read·May 27, 2020----
Caro Williams-PierceinSparks of Innovation: Stories from the HCILResources for Hands-off Learning at HomeCaro Williams-Pierce, Nihal Katirci, & Ekta Shokeen7 min read·May 20, 2020----